|Shades of Terra - Items of Significance
||[May. 1st, 2012|07:59 am]
The Divine and Inscrutable Path-
A map of creation that was entrusted to Adona by the Scion of house Ledaal, Kebok Omega. The map is completely accurate with all the known locations in creation that have been mapped by the Scarlet Dynasty to date. More importantly it is able to triangulate tangles in the weave, showing the location of events that are of significance in the greater destiny of Creation. At this time, it’s not possible to understand more about what this map is able to show you.
The Bronze Iron and Orichalcum Box-
The nature or significance of this item has yet to be determined. A small box that seems to be clad in the wood of both black and white ash. It’s reinforced by orichalcum and an unknown material, a dark bronzed iron. It is also covered in indecipherable glyphs made of the same materials. There is no obvious opening to the box. It was found in a factory cathedral in Denandsor with the corpse of possessed soldier clutching at it. It discharged a significant amount of energy when Adona attempted to pick it up, fortunately her Jade armour insulated her against the blast. After that, it was able to be recovered with relative ease. It is however, deceptively heavy.
The Scroll of the DWS-03 Divine Ascension-
Recovered in the same room as the box described above, these are blueprints for the construction of one of the most impressive royal warstriders that you’ve ever seen. Existing realm technologies could never replicate what is described in this scroll.
The scroll has the words ‘Calamity Trigger’ scrawled roughly in blood across a part of it (recent), and is covered with a great many annotations about its practical construction. It’s noted that the only forge known to have completed construction of the Warstrider was called the Red Sun. Having studied the plans, it should be understood that part of the difficulty of its construction (as explained in greater detail in the annotations), relies on being able to construct a reality engine and being able to install a component known as the The Twin Souls of the Forsaken and the Ascendant.
Salvage from Denandsor-
A selection of treasures, weapons and tech collected from the time that the Taskforce has spent in Denandsor. Of note are the component parts that relate to the construction of the Divine Ascension.
The Vitriolic Crystal-
This unnatural mineral was found in the well at the Village of Jadebrook. It was recovered by Cerulean and was surmised as being a contributing factor towards the epidemic that had been plaguing the town. Prior to its discovery, a senior representative of the town had heard from some of the villagers that an object matching its description had been sighted streaking across the sky after a massive explosion had been heard and seen coming from the direction of Denandsor. The explosion seemed to coincide with the events that left the first age city exposed. It was a raw form of a magical material that was alien to creation. Cerulean experienced an ominous vision when he picked it up, which he discovered that Adona could relate to because of a strange dream that she experienced before they departed from the realm.
Jackal’s Oricalchum Grand Daiklaive-
Tranquil Crossings had recently been raised by a horde of the walking the dead when the Taskforce had come across it. An ex-legionnaire had taken command of those that survived the attack. Amongst everything else, he explained that a woman had arrived prior to the attack and had sought shelter with them. She was strong, beautiful, but was deeply troubled in the time that they had known her. In the attack against the village she leapt to their defense and was seen in the thick of the battle wielding a large orichalcum sword and decimating her foes as they broke against her. In the aftermath, she was nowhere to be found, only her sword remained.
An Automaton’s Corrupted Core-
As the Taskforce ventured into Denandsor for the first time, amidst the signs of battle, they found a half-wrecked automaton whose every part had been corrupted by some terrible power. It appeared as though the corrupted essence that coursed through its servos and essence pathways had transformed it into a demon. Its armour took on the likeness of a insect’s carapace, with bone-like tusks erupting from its back and arms and leathery wings sprouting from its spine. A terrible maw seemed to open in its mouth and after it was defeated, its core was found to be encased in a fleshy substance. The core itself was intact, but would require a similar interface (such as a warstrider) in order to find out more about this origin of this hideous creation. Given the extent of the corruption, proper analysis has yet to be attempted.
On a completely unrelated topic, I would be interested to hear your thoughts on the way D&D Next is shaping up. It might make an interesting LJ post (hint hint).
After the initial phases were so confusing and lacking in any substance, I have actually avoided most of the pre-public playtest hub-bub. Hopefully I will get to look at it afresh on 24 May whent he publich playtest starts.
Can't say I blame you. I was hoping you'd do the heavy lifting for me!